Resume



Summery


Senior Cinematic Artist working in the games industry for many years. I have a strong passion for storytelling through the use of cg animation and live action. Generalist and student in all aspects of filmmaking and visual fx.


Experience


2006–2013  High Moon Studios Carlsbad , CA


Senior Cinematic Artist


Keyframe animation for in game cinematics


Camera, Layout and technical direction for in game cinematics through Unreal and Maya.


PROJECTS:


Marvel’s Deadpool Video Game, Transformers: Fall of Cybertron


Transformers: Dark of the Moon, Transformers: War for Cybertron; Bourne Conspiracy


2006–2006 SCEA, Cinematics San Diego, CA


CG Animator/Previs Artist


Keyframe animation for pre-rendered game cinematics..


Previsualization and Layout for pre-rendered game cinematics


Motion editing of motion capture to use in pre-rendered cinematics


PROJECTS:


Warhawk, ATV, NBA Shootout, Socom IV, Socom FTB, Lair


2005-2006 Omation Studios San Clemente, CA


Character/Shot Finaler


Finaling of characters and shots for the animated feature film, The Barnyard.


2003–2005 SCEA, Cinematics San Diego, CA


CG Animator/Previs Artist


Keyframe animation for pre-rendered game cinematics and commercials.


Previsualization and Layout for pre-rendered game cinematics.


Motion editing of motion capture to use in pre-rendered cinematics


PROJECTS:


Neopets, MLB, Socom II,III, Sly Cooper commercial, Twisted Metal


Education 1997–2000 Palomar College San Marcos, CA


A.A., Multimedia Design: 3d Modeling and Animation.


2000–2003 Watts Atelier Encinitas, CA- http://www.wattsatelier.com


Traditional arts courses, figure drawing and head drawing.


Software


Maya, Motion Builder, After Effects, Photoshop, Premiere Pro,


Unreal Engine 3, Zbrush.

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