Resume
Summery
Senior Cinematic Artist working in the games industry for many years. I have a strong passion for storytelling through the use of cg animation and live action. Generalist and student in all aspects of filmmaking and visual fx.
Experience
2006–2013 High Moon Studios Carlsbad , CA
Senior Cinematic Artist
Keyframe animation for in game cinematics
Camera, Layout and technical direction for in game cinematics through Unreal and Maya.
PROJECTS:
Marvel’s Deadpool Video Game, Transformers: Fall of Cybertron
Transformers: Dark of the Moon, Transformers: War for Cybertron; Bourne Conspiracy
2006–2006 SCEA, Cinematics San Diego, CA
CG Animator/Previs Artist
Keyframe animation for pre-rendered game cinematics..
Previsualization and Layout for pre-rendered game cinematics
Motion editing of motion capture to use in pre-rendered cinematics
PROJECTS:
Warhawk, ATV, NBA Shootout, Socom IV, Socom FTB, Lair
2005-2006 Omation Studios San Clemente, CA
Character/Shot Finaler
Finaling of characters and shots for the animated feature film, The Barnyard.
2003–2005 SCEA, Cinematics San Diego, CA
CG Animator/Previs Artist
Keyframe animation for pre-rendered game cinematics and commercials.
Previsualization and Layout for pre-rendered game cinematics.
Motion editing of motion capture to use in pre-rendered cinematics
PROJECTS:
Neopets, MLB, Socom II,III, Sly Cooper commercial, Twisted Metal
Education 1997–2000 Palomar College San Marcos, CA
A.A., Multimedia Design: 3d Modeling and Animation.
2000–2003 Watts Atelier Encinitas, CA- http://www.wattsatelier.com
Traditional arts courses, figure drawing and head drawing.
Software
Maya, Motion Builder, After Effects, Photoshop, Premiere Pro,
Unreal Engine 3, Zbrush.
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